music for all media

Christopher Barr Music

est. 2000

This is a game demo I put together to show music composition and sound design along with implementation in to Unity. I began by drawing a simple sprite and platform in Adobe inDesign that I imported in to Unity. I wrote one C# script to make the character move and another one to make him jump. 
The music was composed in Logic Pro X and imported in to Unity. I recorded some raw sounds and edited them inside of Logic and wrote a few C# scripts to play music and trigger the sound effect.

Demonstration of me adding some music I wrote in to Unity. I built a small level with a character and two objects, then I assigned the audio to each of the shapes and set a few parameters.